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TEI
2010
ACM
257views Hardware» more  TEI 2010»
16 years 28 days ago
Traditional games meet ICT: a case study on go game augmentation
While pervasive technologies explore new gaming styles, traditional games, such as cards and tabletop games are still appealing and have various irreplaceable flavors. We point ou...
Takahiro Iwata, Tetsuo Yamabe, Mikko Polojärv...
ACMDIS
2006
ACM
16 years 2 days ago
The impact of pre-patterns on the design of digital home applications
Recent research suggests design pre-patterns, structured collections of evidence-based research and design knowledge, provide a useful resource for design activities in emerging a...
T. Scott Saponas, Madhu K. Prabaker, Gregory D. Ab...
CHI
2006
ACM
16 years 6 months ago
Participatory design in emergency medical service: designing for future practice
We describe our research--its approach, results and products--on Danish emergency medical service (EMS) field or "pre-hospital" work in minor and major incidents. We dis...
Margit Kristensen, Morten Kyng, Leysia Palen
CN
2004
109views more  CN 2004»
15 years 6 months ago
Architectures and protocols for mobile computing applications: a reconfigurable approach
This work deals with reconfigurable control functions and protocols for supporting mobile computing applications in heterogeneous wireless systems like cellular networks and WLANs...
Carla-Fabiana Chiasserini, Francesca Cuomo, Leonar...
CHI
2010
ACM
16 years 28 days ago
SensorTune: a mobile auditory interface for DIY wireless sensor networks
Wireless Sensor Networks (WSNs) allow the monitoring of activity or environmental conditions over a large area, from homes to industrial plants, from agriculture fields to forest...
Enrico Costanza, Jacques Panchard, Guillaume Zuffe...