After a maturing process where models and architectures for User Interface Systems have been dened and generally accepted, the current expectations of researchers, developers and ...
This paper describes the theory and implementation of a discrete mechanics model for deformable bodies, incorporating behavior such as motion, collision, deformation etc. The mode...
Design, control, and performance of a ball-throwing robot are examined in this paper. The objective of this project is to provide an interactive ball-throwing robotic arm for illu...
We present a sketching interface for quickly and easily designing freeform models such as stuffed animals and other rotund objects. The user draws several 2D freeform strokes inte...
Stop-motion animation brings the constraints of the body, space and materials into video production. Building on the tradition of video prototyping for interaction design, stop mo...