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ITICSE
2004
ACM
14 years 1 months ago
Generation as method for explorative learning in computer science education
The use of generic and generative methods for the development and application of interactive educational software is a relatively unexplored area in industry and education. Advant...
Andreas Kerren
TOG
2012
253views Communications» more  TOG 2012»
11 years 11 months ago
Exploring collections of 3D models using fuzzy correspondences
Large collections of 3D models from the same object class (e.g., chairs, cars, animals) are now commonly available via many public repositories, but exploring the range of shape v...
Vladimir G. Kim, Wilmot Li, Niloy J. Mitra, Stephe...
ERSA
2010
119views Hardware» more  ERSA 2010»
13 years 6 months ago
Performance Visualization and Exploration for Reconfigurable Computing Applications
Reconfigurable computing (RC) applications have the potential for significant performance while consuming little power. Although runtime performance analysis of RC applications has...
Seth Koehler, Alan D. George
GRAPHICSINTERFACE
1996
13 years 9 months ago
Exploring Human Visualization of Computer Algorithms
Many educators have used Algorithm Visualization (AV) to teach students of computer science about how computer algorithms work. Our study sheds light on two important questions: (...
Sarah A. Douglas, Christopher D. Hundhausen, Donna...
HUC
2005
Springer
14 years 1 months ago
From Interaction to Participation: Configuring Space Through Embodied Interaction
When computation moves off the desktop, how will it transform the new spaces that it comes to occupy? How will people encounter and understand these spaces, and how will they inter...
Amanda Williams, Eric Kabisch, Paul Dourish