Augmented video streams display information within the context of the physical environment. In contrast to Augmented Reality, they do not require special equipment, they can suppo...
Irma Lindt, Jan Herling, Jan Ohlenburg, Michael Wi...
Abstract. While the user-centered design methods we bring from humancomputer interaction to ubicomp help sketch ideas and refine prototypes, few tools or techniques help explore di...
Scott Davidoff, Min Kyung Lee, Anind K. Dey, John ...
Computers have become an essential part of modern life, providing services in a multiplicity of ways. Access to these services, however, comes at a price: human attention is bound...
Prior work has shown that goal crossing may be a more accessible interaction technique than conventional pointing-and-clicking for motor-impaired users. Although goal crossing wit...
Eun Kyoung Choe, Kristen Shinohara, Parmit K. Chil...
A video stream from a single camera is often the foundation for situational awareness in teleoperation activities. Poor camera placement, narrow field-of-view and other camera pro...