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CHI
2002
ACM
14 years 8 months ago
Comparing voodoo dolls and HOMER: exploring the importance of feedback in virtual environments
When creating techniques for manipulating objects at a distance in immersive virtual environments, researchers have primarily focused on increasing selection range, placement rang...
Jeffrey S. Pierce, Randy F. Pausch
OZCHI
2006
ACM
14 years 2 months ago
Learning from interactive museum installations about interaction design for public settings
This paper reports on the evaluation of a digitallyaugmented exhibition on the history of modern media. We discuss visitors’ interaction with installations and corresponding int...
Eva Hornecker, Matthias Stifter
HRI
2012
ACM
12 years 4 months ago
How to use non-linguistic utterances to convey emotion in child-robot interaction
Vocal affective displays are vital for achieving engaging and effective Human-Robot Interaction. The same can be said for linguistic interaction also, however, while emphasis ma...
Robin Read, Tony Belpaeme
TEI
2012
ACM
331views Hardware» more  TEI 2012»
12 years 4 months ago
Body-centric interaction with mobile devices
Most current mobile technologies require on-screen operations for interacting with devices’ visual contents. However, as a trade-off for mobility, screens usually provide limite...
Xiang 'Anthony' Chen
TEI
2012
ACM
225views Hardware» more  TEI 2012»
12 years 4 months ago
On-body interaction: armed and dangerous
Recent technological advances in input sensing, as well as ultra-small projectors, have opened up new opportunities for interaction – the use of the body itself as both an input...
Chris Harrison, Shilpa Ramamurthy, Scott E. Hudson