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ACMACE
2008
ACM
13 years 11 months ago
Designing location-based mobile games with a purpose: collecting geospatial data with CityExplorer
The games with a purpose paradigm proposed by Luis von Ahn [9] is a new approach for game design where useful but boring tasks, like labeling a random image found in the web, are ...
Sebastian Matyas, Christian Matyas, Christoph Schl...
HUC
2010
Springer
13 years 11 months ago
Surprise trips: a system to augment the natural experience of exploration
Little treasures in nature often go unnoticed by visitors when roaming about in a national park. Ubiquitous technology with its less intrusive character may be apt to enhance this...
Matthias Korn, Raghid Kawash, Lisbet Andersen
CHI
2010
ACM
14 years 1 months ago
Exploring affective technologies for the classroom with the subtle stone
Constructive emotional experiences are strongly related to effective learning. Yet, it is challenging for teachers, researchers and students alike to understand the emotions exper...
Madeline Balaam, Geraldine Fitzpatrick, Judith Goo...
PVLDB
2008
157views more  PVLDB 2008»
13 years 8 months ago
SEDA: a system for search, exploration, discovery, and analysis of XML Data
Keyword search in XML repositories is a powerful tool for interactive data exploration. Much work has recently been done on making XML search aware of relationship information emb...
Andrey Balmin, Latha S. Colby, Emiran Curtmola, Qu...
CHI
2007
ACM
14 years 10 months ago
Exploring affective design for physical controls
Physical controls such as knobs, sliders, and buttons are experiencing a revival as many computing systems progress from personal computing architectures towards ubiquitous comput...
Colin Swindells, Karon E. MacLean, Kellogg S. Boot...