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» Interactive Consistency in Quasi-Asynchronous Systems
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CHI
2006
ACM
14 years 8 months ago
Beyond record and play: backpacks: tangible modulators for kinetic behavior
Digital Manipulatives embed computation in familiar children's toys and provide means for children to design behavior. Some systems use "record and play" as a form ...
Hayes Raffle, Amanda J. Parkes, Hiroshi Ishii, Jos...
IWPSE
2005
IEEE
14 years 1 months ago
EvoLens: Lens-View Visualizations of Evolution Data
Visualizing software evolution is essential for identifying design erosions that have occurred over the past releases. Making evolutionary aspects explicit via visual representati...
Jacek Ratzinger, Michael Fischer, Harald Gall
MHCI
2005
Springer
14 years 1 months ago
Telelogs: a social communication space for urban environments
This paper presents a novel idea for a system known as Telelogs. Utilizing the ubiquity of mobile devices, Telelogs functions as a service by which individuals in an urban environ...
Brian Davis, Karrie Karahalios
WSC
1998
13 years 9 months ago
Emulation of a Material Delivery System
Emulation is the process of exactly imitating a real system. Recent advances in simulation technology make it possible to emulate real world control systems by using a system'...
Todd LeBaron, Kelly Thompson
CONCUR
1998
Springer
13 years 12 months ago
Algebraic Techniques for Timed Systems
Performance evaluation is a central issue in the design of complex real-time systems. In this work, we propose an extension of socalled "Max-Plus" algebraic techniques to...
Albert Benveniste, Claude Jard, Stephane Gaubert