In this paper, we present a simple and robust Mixed Reality (MR) framework that allows for real-time interaction with Virtual Humans in real and virtual environments under consist...
Arjan Egges, George Papagiannakis, Nadia Magnenat-...
Management in pervasive systems cannot rely on human intervention or centralised decision-making functions. It must be devolved, based on local decision-making and feedback contro...
Alberto E. Schaeffer Filho, Emil C. Lupu, Naranker...
A human-robot interface system is under development that takes into account the
exibility of the DigitalDesk approach. The prototype consists of a projector subsystem for informa...
Abstract--In this paper, we present a new immersive multiplayer game system developed for two different environments, namely, virtual reality (VR) and augmented reality (AR). To ev...
Jefry Tedjokusumo, Steven Zhi-Ying Zhou, Stefan Wi...
: We present an exact and interactive collision detection system, I-COLLIDE, for large-scale environments. Such environments are characterized by the number of objects undergoing r...
Jonathan D. Cohen, Ming C. Lin, Dinesh Manocha, Ma...