In this paper, we describe a new algorithm that consists in combining an eye-tracker for minimizing the fatigue of a user during the evaluation process of Interactive Evolutionary...
Denis Pallez, Philippe Collard, Thierry Baccino, L...
Despite many works in CSCW, groupware, workflow systems and social networks, computer support for human-to-human interactions is still insufficient, especially support for agility,...
This article introduces the Interactive Network concept and describes the design and implementation of the first prototype. In an Interactive Network humans become an integral par...
Rudolf J. Strijkers, Laurence Muller, Mihai Criste...
— While planning the execution of report-generation workloads, database administrators often need to know how long different query workloads will take to run. Database systems ru...
Surface matching is fundamental to shape computing and various downstream applications. This paper develops a powerful pants decomposition framework for computing maps between sur...