Sciweavers

857 search results - page 42 / 172
» Interactive Consistency in Quasi-Asynchronous Systems
Sort
View
SG
2004
Springer
14 years 2 months ago
Implementation of ActiveCube as an Intuitive 3D Computer Interface
This paper describes in details the implementation of the ActiveCube system. ActiveCube allows users to construct and interact with 3D environments by using physical cubes as bi-di...
Ryoichi Watanabe, Yuichi Itoh, Michihiro Kawai, Yo...
CW
2003
IEEE
14 years 2 months ago
The Enigma of the Sphinx
This paper presents an evaluation of the benefits and user acceptance of a multimodal interface in which the user interacts with a game-like interactive virtual reality applicati...
Tolga Abaci, Rachel de Bondeli, Ján C&iacut...
ENTCS
2008
102views more  ENTCS 2008»
13 years 8 months ago
Programming Languages For Interactive Computing
Traditional programming languages are algorithmic: they are best suited to writing programs that acquire all their inputs before executing and only produce a result on termination...
Roly Perera
CHI
2004
ACM
14 years 9 months ago
Slash(dot) and burn: distributed moderation in a large online conversation space
Can a system of distributed moderation quickly and consistently separate high and low quality comments in an online conversation? Analysis of the site Slashdot.org suggests that t...
Cliff Lampe, Paul Resnick
CHI
2004
ACM
14 years 9 months ago
eyeVox: a collaborative scoring process
This paper describes an audience response process and its supporting systems for use in judged sporting events at the 2004 Athens Olympic Games. It consists of a wireless scoreinp...
Elizabeth Akers, Ric Edinberg, Jenny Fan, Yi Leng ...