Sciweavers

857 search results - page 45 / 172
» Interactive Consistency in Quasi-Asynchronous Systems
Sort
View
VR
2002
IEEE
201views Virtual Reality» more  VR 2002»
14 years 1 months ago
Tinmith-Hand: Unified User Interface Technology for Mobile Outdoor Augmented Reality and Indoor Virtual Reality
This paper presents a unified user interface technology, using 3D interaction techniques, constructive solid geometry, and a glove based menuing system, known as TinmithHand, to s...
Wayne Piekarski, Bruce H. Thomas
DGCI
2006
Springer
14 years 11 days ago
A 3D Live-Wire Segmentation Method for Volume Images Using Haptic Interaction
Abstract. Designing interactive segmentation methods for digital volume images is difficult, mainly because efficient 3D interaction is much harder to achieve than interaction with...
Filip Malmberg, Erik Vidholm, Ingela Nyström
ACL
1997
13 years 10 months ago
Tracking Initiative in Collaborative Dialogue Interactions
In this paper, we argue for the need to distinguish between task and dialogue initiatives, and present a model for tracking shifts in both types of initiatives in dialogue interac...
Jennifer Chu-Carroll, Michael K. Brown
FODO
1998
Springer
263views Algorithms» more  FODO 1998»
14 years 28 days ago
On-Line Analytical Processing with Conceptual Information Systems
Abstract. A Conceptual Information System consists of a database together with conceptual hierarchies. The management system TOSCANA visualizes arbitrary combinations of conceptual...
Gerd Stumme
EWC
2006
86views more  EWC 2006»
13 years 8 months ago
Object-oriented interactive mechanism design and analysis
We have developed a Ch Mechanism Toolkit for analysis and design of mechanisms. The toolkit was developed using Ch, an embeddable C/C++ interpreter with high-level extensions. The ...
Harry H. Cheng, Dung T. Trang