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» Interactive Dynamics for Large Virtual Reality Applications
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DAGM
2003
Springer
14 years 1 months ago
Learning Human-Like Opponent Behavior for Interactive Computer Games
Compared to their ancestors in the early 1970s, present day computer games are of incredible complexity and show magnificent graphical performance. However, in programming intelli...
Christian Bauckhage, Christian Thurau, Gerhard Sag...
MUM
2004
ACM
99views Multimedia» more  MUM 2004»
14 years 1 months ago
The Road Rager: making use of traffic encounters in a mobile multiplayer game
We present Road Rager, a prototype built in order to explore our hypothesis that proximity and a possibility to identify other players during temporary encounters could spur socia...
Liselott Brunnberg
ISRR
2001
Springer
165views Robotics» more  ISRR 2001»
14 years 14 days ago
Human-Centered Robotics and Interactive Haptic Simulation
A new field of robotics is emerging. Robots are today moving towards applications beyond the structured environment of a manufacturing plant. They are making their way into the e...
Oussama Khatib, Oliver Brock, K. C. Chang, Diego C...
ICDCS
2005
IEEE
14 years 1 months ago
Virtual Leashing: Internet-Based Software Piracy Protection
Software-splitting is a technique for protecting software from piracy by removing code fragments from an application and placing them on a remote trusted server. The server provid...
Ori Dvir, Maurice Herlihy, Nir Shavit
KDD
2008
ACM
138views Data Mining» more  KDD 2008»
14 years 8 months ago
A visual-analytic toolkit for dynamic interaction graphs
In this article we describe a visual-analytic tool for the interrogation of evolving interaction network data such as those found in social, bibliometric, WWW and biological appli...
Xintian Yang, Sitaram Asur, Srinivasan Parthasarat...