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» Interactive Dynamics for Large Virtual Reality Applications
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VRST
2005
ACM
14 years 1 months ago
Human performance in space telerobotic manipulation
This paper considers the utility of VR in the design of the interface to a space-based telerobotic manipulator. An experiment was conducted to evaluate the potential for improved ...
Philip Lamb, Dean Owen
SI3D
2006
ACM
14 years 2 months ago
Human hand modeling from surface anatomy
The human hand is an important interface with complex shape and movement. In virtual reality and gaming applications the use of an individualized rather than generic hand represen...
Taehyun Rhee, Ulrich Neumann, John P. Lewis
KDD
2007
ACM
184views Data Mining» more  KDD 2007»
14 years 8 months ago
GraphScope: parameter-free mining of large time-evolving graphs
How can we find communities in dynamic networks of social interactions, such as who calls whom, who emails whom, or who sells to whom? How can we spot discontinuity timepoints in ...
Jimeng Sun, Christos Faloutsos, Spiros Papadimitri...
BMCBI
2008
163views more  BMCBI 2008»
13 years 8 months ago
ProfileGrids as a new visual representation of large multiple sequence alignments: a case study of the RecA protein family
Background: Multiple sequence alignments are a fundamental tool for the comparative analysis of proteins and nucleic acids. However, large data sets are no longer manageable for v...
Alberto I. Roca, Albert E. Almada, Aaron C. Abajia...
AINA
2006
IEEE
13 years 10 months ago
DiVES: A Distributed Support for Networked Virtual Environments
This paper presents DiV ES, a distributed support for the development of networked Distributed Virtual Environments. DiV ES exploits the publish subscribe interaction model to def...
A. Bonotti, Luca Genovali, Laura Ricci