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» Interactive Dynamics for Large Virtual Reality Applications
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ICWS
2009
IEEE
14 years 5 months ago
Discovery and On-demand Provisioning of Real-World Web Services
The increasing usage of smart embedded devices is blurring the line between the virtual and real worlds. This creates new opportunities for applications to better integrate the re...
Dominique Guinard, Vlad Trifa, Patrik Spiess, Bett...
PERCOM
2004
ACM
14 years 7 months ago
Programming Pervasive and Mobile Computing Applications with the TOTA Middleware
Pervasive computing calls for suitable middleware and programming models to deal with large software systems dived in dynamic mobile network environments. Here we present the prog...
Marco Mamei, Franco Zambonelli
APVIS
2003
13 years 9 months ago
Application of Focus + Context to UML.
UML class diagrams of complex software systems are frequently very large, making it difficult to gain a detailed understanding of the underlying software components within the con...
Benjamin Musial, Timothy Jacobs
DSRT
2005
IEEE
13 years 10 months ago
3D Mesh Compression Using an Efficient Neighborhood-based Segmentation
Due to the popularity of polygonal models in the Virtual Reality applications, 3D mesh compression and segmentation are two active areas of 3D object modeling. Most existing 3D co...
Lijun Chen 0003, Nicolas D. Georganas
HAPTICS
2009
IEEE
14 years 2 months ago
Vibrotactile score: A score metaphor for designing vibrotactile patterns
Despite the plethora of vibrotactile applications that already have begun to impact our everyday life, how to design vibrotactile patterns easily and efficiently remains to be a ...
Jaebong Lee, Jonghyun Ryu, Seungmoon Choi