Sciweavers

955 search results - page 184 / 191
» Interactive Dynamics for Large Virtual Reality Applications
Sort
View
SIGGRAPH
2010
ACM
14 years 1 months ago
OptiX: a general purpose ray tracing engine
The NVIDIA® OptiX™ ray tracing engine is a programmable system designed for NVIDIA GPUs and other highly parallel architectures. The OptiX engine builds on the key observation ...
Steven G. Parker, James Bigler, Andreas Dietrich, ...
AGENTS
2000
Springer
14 years 1 months ago
Automated assistants to aid humans in understanding team behaviors
Multi-agent teamwork is critical in a large number of agent applications, including training, education, virtual enterprises and collective robotics. Tools that can help humans an...
Taylor Raines, Milind Tambe, Stacy Marsella
IUI
2009
ACM
14 years 5 months ago
Structuring and manipulating hand-drawn concept maps
Concept maps are an important tool to knowledge organization, representation, and sharing. Most current concept map tools do not provide full support for hand-drawn concept map cr...
Yingying Jiang, Feng Tian, XuGang Wang, Xiaolong Z...
DCOSS
2009
Springer
14 years 3 months ago
LazySync: A New Synchronization Scheme for Distributed Simulation of Sensor Networks
To meet the demands for high simulation fidelity and speed, parallel and distributed simulation techniques are widely used in building wireless sensor network simulators. However,...
Zhong-Yi Jin, Rajesh Gupta
PEPM
2007
ACM
14 years 3 months ago
Lowering: a static optimization technique for transparent functional reactivity
Functional Reactive Programming (frp) extends traditional functional programming with dataflow evaluation, making it possible to write interactive programs in a declarative style...
Kimberley Burchett, Gregory H. Cooper, Shriram Kri...