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GECCO
2005
Springer
154views Optimization» more  GECCO 2005»
14 years 2 months ago
The molecule evoluator: an interactive evolutionary algorithm for designing drug molecules
To help chemists design new drugs, we created a tool that uses interactive evolution to design drug molecules, the “Molecule Evoluator”. In contrast to most other evolutionary...
Eric-Wubbo Lameijer, Adriaan P. IJzerman, Joost N....
EVOW
2008
Springer
13 years 10 months ago
Scaffolding for Interactively Evolving Novel Drum Tracks for Existing Songs
Abstract. A major challenge in computer-generated music is to produce music that sounds natural. This paper introduces NEAT Drummer, which takes steps toward natural creativity. NE...
Amy K. Hoover, Michael P. Rosario, Kenneth O. Stan...
ICSE
2000
IEEE-ACM
14 years 8 days ago
Dragonfly: linking conceptual and implementation architectures of multiuser interactive systems
Software architecture styles for developing multiuser applications are usually defined at a conceptual level, abstracting such low-level issues of distributed implementation as co...
Gary E. Anderson, T. C. Nicholas Graham, Timothy N...
TIDSE
2004
Springer
14 years 2 months ago
Writing Interactive Fiction Scenarii with DraMachina
Abstract. This paper presents DraMachina, an authoring tool dedicated to authors of interactive fictions. An interactive fiction is an extension of classical narrative media as i...
Stéphane Donikian, Jean-Noël Portugal
ICIP
2008
IEEE
14 years 10 months ago
Activity-based temporal segmentation for videos of interacting objects using invariant trajectory features
This paper presents a content-based approach for temporal segmentation of videos. Tracked objects are characterized by their 2D trajectories which are used in a meaningful way to ...
Alexandre Hervieu, Patrick Bouthemy, Jean-Pierre L...