A three-dimensional virtual world simulation is described, where evolution takes place and it is possible to investigate behaviors of creatures in real-time. Bodies of these creatu...
This paper reports on investigations on the possible advantage of the coupling between genomes and physics of cells in artificial evolution. The idea is simple: evolution can rely ...
It is argued that overlap between the Software Engineering and Human-Computer Interaction disciplines is part of a natural evolution that has been developing throughout the histor...
Interactive interpolating crossover allows a user to quickly see a large number of individuals formed by interactively-controlled interpolation between two or more parents. We stud...
James McDermott, Michael O'Neill, Anthony Brabazon
This paper presents an abstract computation model of the evolution of camouflage in nature. The 2d model uses evolved textures for prey, a background texture representing the envi...