The tracking of features in real-time video streams forms the integral part of many important applications in human-computer interaction and computer vision. Unfortunately trackin...
This paper proposes a novel framework for robust click-point linking: efficient localized registration that allows users to interactively prescribe where the accuracy has to be hig...
Most real world objects consist of non-uniform materials; as a result, during deformation the bending and shearing are distributed non-uniformly and depend on the local stiffness ...
Sparse Low-degree IMplicit (SLIM) surface [11] is a recently developed non-conforming surface representation. In this paper, a method for free-form deformation of SLIM surfaces is...
This paper describes a new hair rendering technique for Anime characters. The overall goal is to improve current cel shaders by introducing a new hair model and hair shader. The h...