Very large and geometrically complex scenes, exceeding millions of polygons and hundreds of objects, arise naturally in many areas of interactive computer graphics. Time-critical ...
Now that technology allows us to present photorealistic animations of scenically lit objects acting in realtime, the problem of computer graphics has changed from making displays ...
In this paper we describe the architecture and implementation of a digital library framework for scientific data, particularly imagery, with a focus on support for content-based se...
Lawrence D. Bergman, Vittorio Castelli, Chung-Shen...
Object-based sequential programming has had a major impact on software engineering. However, object-based concurrent programming remains elusive as an effective programming tool. T...
We present the design and application of a system for live video transmission and remote camera control over the World Wide Web. Extensive testing of the Internet Video Server IV...