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CHI
2006
ACM
16 years 6 months ago
The paradox of the assisted user: guidance can be counterproductive
This paper investigates the influence of interface styles on problem solving performance. It is often assumed that performance on problem solving tasks improves when users are ass...
Christof van Nimwegen, Daniel D. Burgos, Herre van...
ETRA
2006
ACM
114views Biometrics» more  ETRA 2006»
15 years 12 months ago
Visual attention in 3D video games
Understanding players’ visual attention patterns within an interactive 3D game environment is an important research area that can improve game level design and graphics. Several...
Su Yan, Magy Seif El-Nasr
PROMAS
2004
Springer
15 years 11 months ago
Goal Representation for BDI Agent Systems
Abstract. Agent-oriented system development aims to simplify the conn of complex systems by introducing a natural abstraction layer on top of the object-oriented paradigm composed ...
Lars Braubach, Alexander Pokahr, Daniel Moldt, Win...
SIGMOD
2009
ACM
218views Database» more  SIGMOD 2009»
16 years 6 months ago
DejaVu: declarative pattern matching over live and archived streams of events
DejaVu is an event processing system that integrates declarative pattern matching over live and archived streams of events on top of a novel system architecture. We propose to dem...
Nihal Dindar, Baris Güç, Patrick Lau, ...
ISSRE
2006
IEEE
15 years 12 months ago
Memoized Forward Computation of Dynamic Slices
Forward computation of dynamic slices is necessary to support interactive debugging and online analysis of long running programs. However, the overhead of existing forward computi...
Wes Masri, Nagi Nahas, Andy Podgurski