Sciweavers

2047 search results - page 97 / 410
» Interactive Immersive Design Application: Analysis of Requir...
Sort
View
LRE
2008
174views more  LRE 2008»
13 years 9 months ago
IEMOCAP: interactive emotional dyadic motion capture database
Since emotions are expressed through a combination of verbal and non-verbal channels, a joint analysis of speech and gestures is required to understand expressive human communicati...
Carlos Busso, Murtaza Bulut, Chi-Chun Lee, Abe Kaz...
CSE
2009
IEEE
14 years 4 months ago
Social Interaction History: A Framework for Supporting Exploration of Social Information Spaces
— Social interaction history refers to traces of social interaction in information spaces. These traces have potential to help users explore and navigate through information spac...
Indratmo, Julita Vassileva
VR
2007
IEEE
14 years 3 months ago
Designing and Evaluating a Haptic System for Biomolecular Education
In this paper we present an in situ evaluation of a haptic system, with a representative test population, we aim to determine what, if any, benefit haptics can have in a biomolec...
Petter Bivall Persson, Matthew D. Cooper, Lena A. ...
CSCWD
2009
Springer
14 years 1 months ago
Designing and evaluating interfaces for mobile groupware systems
Mobile cooperative systems can facilitate cooperation by improving the flexibility of usage. However, mobile devices present some constraints that become the design and implement...
Carla Diacui Medeiros Berkenbrock, Alexandre Parra...
TEI
2012
ACM
331views Hardware» more  TEI 2012»
12 years 4 months ago
Body-centric interaction with mobile devices
Most current mobile technologies require on-screen operations for interacting with devices’ visual contents. However, as a trade-off for mobility, screens usually provide limite...
Xiang 'Anthony' Chen