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CHI
2010
ACM
14 years 2 months ago
Let's play chinese characters: mobile learning approaches via culturally inspired group games
In many developing countries such as India and China, low educational levels often hinder economic empowerment. In this paper, we argue that mobile learning games can play an impo...
Feng Tian, Fei Lv, Jingtao Wang, Hongan Wang, Wenc...
CORR
2010
Springer
160views Education» more  CORR 2010»
13 years 8 months ago
Developing courses with HoloRena, a framework for scenario- and game based e-learning environments
However utilizing rich, interactive solutions can make learning more effective and attractive, scenarioand game-based educational resources on the web are not widely used. Creatin...
Laszlo Juracz
ICDE
2007
IEEE
117views Database» more  ICDE 2007»
14 years 9 months ago
Finding Skyline and Top-k Bargaining Solutions
We address skyline and top-k processing in web interaction scenarios. We model the problem space based on game theory principles and present new algorithms and heuristics to reali...
Mohamed A. Soliman, Ihab F. Ilyas, Nick Koudas
GECCO
2008
Springer
178views Optimization» more  GECCO 2008»
13 years 9 months ago
Agent Smith: a real-time game-playing agent for interactive dynamic games
The goal of this project is to develop an agent capable of learning and behaving autonomously and making decisions quickly in a dynamic environment. The agent’s environment is a...
Ryan K. Small
ATAL
2008
Springer
13 years 10 months ago
MB-AIM-FSI: a model based framework for exploiting gradient ascent multiagent learners in strategic interactions
Future agent applications will increasingly represent human users autonomously or semi-autonomously in strategic interactions with similar entities. Hence, there is a growing need...
Doran Chakraborty, Sandip Sen