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» Interactive Learning Using Manifold Geometry
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CVPR
2007
IEEE
14 years 1 months ago
Unsupervised Learning of Hierarchical Semantics of Objects (hSOs)
A successful representation of objects in the literature is as a collection of patches, or parts, with a certain appearance and position. The relative locations of the different p...
Devi Parikh, Tsuhan Chen
CPAIOR
2009
Springer
14 years 2 months ago
Learning How to Propagate Using Random Probing
Abstract. In constraint programming there are often many choices regarding the propagation method to be used on the constraints of a problem. However, simple constraint solvers usu...
Efstathios Stamatatos, Kostas Stergiou
IJON
2007
166views more  IJON 2007»
13 years 7 months ago
Kernel PCA for similarity invariant shape recognition
We present in this paper a novel approach for shape description based on kernel principal component analysis (KPCA). The strength of this method resides in the similarity (rotatio...
Hichem Sahbi
CHI
2000
ACM
13 years 11 months ago
Alice: lessons learned from building a 3D system for novices
We present lessons learned from developing Alice, a 3D graphics programming environment designed for undergraduates with no 3D graphics or programming experience. Alice is a Windo...
Matthew Conway, Steve Audia, Tommy Burnette, Denni...
ICML
2004
IEEE
14 years 8 months ago
Generative modeling for continuous non-linearly embedded visual inference
Many difficult visual perception problems, like 3D human motion estimation, can be formulated in terms of inference using complex generative models, defined over high-dimensional ...
Cristian Sminchisescu, Allan D. Jepson