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CGF
2007
101views more  CGF 2007»
15 years 4 months ago
Consistent Viewing and Interaction for Multiple Users in Projection-Based VR Systems
In projection-based Virtual Reality (VR) systems, typically only one headtracked user views stereo images rendered from the correct view position. For other users, who are present...
Gerwin de Haan, Rene Molenaar, Michal Koutek, Frit...
DFMA
2005
IEEE
100views Multimedia» more  DFMA 2005»
15 years 10 months ago
Mobile Computing to Facilitate Interaction in Lectures and Meetings
The Campus Mobile project explored how PDAs and innovative interfaces can improve interaction during lectures and in small meetings. These mobile computers (small PCs or PDAs) are...
Isabelle M. Demeure, Claudie Faure, Eric Lecolinet...
AIS
1999
Springer
15 years 4 months ago
Global diffusion of interactive networks: The impact of culture
The Internet and other interactive networks are diffusing across the globe at rates that vary from country to country. Typically, economic and market structure variables are used t...
Carleen F. Maitland
ICRA
2003
IEEE
134views Robotics» more  ICRA 2003»
15 years 9 months ago
A telemanipulation system for psychophysical investigation of haptic interaction
We report an experimental high- delity system for making psychophysical measurements on human operators performing real, virtual, and real-remote 3D haptic manipulation tasks. Ope...
B. J. Unger, Roberta L. Klatzky, Ralph L. Hollis
IQ
2007
15 years 5 months ago
When Interactive TV Meets Online Auction: A Study On Factors Affecting User Adoption
: This research has attempted to find the impact of information quality (IQ) and system quality (SQ) on users’ attitude to adopt the interactive TV based auction service. The pri...
Jaeheung Yoo, Imsook Ha, Junkyun Choi