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PCM
2001
Springer
223views Multimedia» more  PCM 2001»
15 years 9 months ago
VizWear: Toward Human-Centered Interaction through Wearable Vision and Visualization
Abstract. In this paper, we discuss the development of wearable systems which we collectively term VizWear. Vision plays an important role in both people's and computers'...
Takeshi Kurata, Takashi Okuma, Masakatsu Kourogi, ...
155
Voted
DSRT
1999
IEEE
15 years 9 months ago
Distributed Interaction in Virtual Spaces
Virtual spaces based on the metaphor of "shared network places" are becoming a well accepted implementation approach for multiuser, multimedia, distributed cooperative w...
Alois Ferscha, James Johnson
RT
1998
Springer
15 years 8 months ago
Interactively Modeling with Photogrammetry
We describe an interactive system to reconstruct 3D geometry and extract textures from a set of photographs taken with arbitrary camera parameters. The basic idea is to let the use...
Pierre Poulin, Mathieu Ouimet, Marie-Claude Frasso...
SIGGRAPH
1993
ACM
15 years 8 months ago
Adaptive display algorithm for interactive frame rates during visualization of complex virtual environments
We describe an adaptive display algorithm for interactive frame rates during visualization of very complex virtual environments. The algorithm relies upon a hierarchical model rep...
Thomas A. Funkhouser, Carlo H. Séquin
126
Voted
CAINE
2007
15 years 6 months ago
Tracking Compounds and Their Interactions within In Silico Liver
We present multi-scale tracking features for the In Silico Liver (ISL) and their simulation results. The features were developed to support tracking of dynamic pharmacokinetic/pha...
Sunwoo Park, Sean H. J. Kim, Glen E. P. Ropella, C...