Sciweavers

148 search results - page 23 / 30
» Interactive Multiresolution Surface Viewing
Sort
View
CHI
1999
ACM
13 years 12 months ago
Towards Usable VR: An Empirical Study of User Interfaces for Immersive Virtual Environments
This paper reports empirical results from a study into the use of 2D widgets in 3D immersive virtual environments. Several researchers have proposed the use of 2D interaction tech...
Robert W. Lindeman, John L. Sibert, James K. Hahn
ISWC
2003
IEEE
14 years 25 days ago
Shoes as a Platform for Vision
We explore the use of a shoe-mounted camera as a sensory system for wearable computing. We demonstrate tools useful for gait analysis, obstacle detection, and context recognition....
Paul M. Fitzpatrick, Charles C. Kemp
IEEEMSP
2002
IEEE
181views Multimedia» more  IEEEMSP 2002»
14 years 15 days ago
Combining stereo and visual hull information for on-line reconstruction and rendering of dynamic scenes
—In this paper, we present a novel system which combines depth-from-stereo and visual hull reconstruction for acquiring dynamic real-world scenes at interactive rates. First, we ...
Hartmut Schirmacher, Ming Li, Marcus A. Magnor, Ha...
APVIS
2008
13 years 9 months ago
Efficient Rendering of Extrudable Curvilinear Volumes
We present a technique for memory-efficient and time-efficient volume rendering of curvilinear adaptive mesh refinement data defined within extrudable computational spaces. One of...
Steven Martin, Han-Wei Shen, Ravi Samtaney
CIE
2007
Springer
13 years 7 months ago
Multimodal multiplayer tabletop gaming
There is a large disparity between the rich physical interfaces of co-located arcade games and the generic input devices seen in most home console systems. In this paper we argue ...
Edward Tse, Saul Greenberg, Chia Shen, Clifton For...