Abstract. We focus in this paper on passive traffic measurement techniques that collect traces of TCP packets and analyze them to derive, for example, round-trip times or aggregate...
Matti Siekkinen, Guillaume Urvoy-Keller, Ernst W. ...
Agent interactions where the agents hold conflicting goals could be modelled as adversarial argumentation games. In many real-life situations (e.g., criminal litigation, consumer ...
Interactive provers typically use higher-order logic, while automatic provers typically use first-order logic. In order to integrate interactive provers with automatic ones, it is ...
Game semantics describe the interactive behavior of proofs by interpreting formulas as games on which proofs induce strategies. Such a semantics is introduced here for capturing d...
—Formal verification of low-level programs often requires explicit reasoning and specification of runtime stacks. Treating stacks naively as parts of ordinary heaps can lead to...