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DIGRA
2005
Springer
15 years 8 months ago
Tangible Interfaces for Pervasive Gaming
With pervasive gaming, novel types of games have recently emerged. The idea is to apply pervasive computing technology - which embeds computers in real-world, everyday environment...
Andreas Schrader, Bernhard Jung, Darren Carlson
IPSN
2004
Springer
15 years 7 months ago
Distributed state representation for tracking problems in sensor networks
This paper investigates the problem of designing decentralized representations to support monitoring and inferences in sensor networks. State-space models of physical phenomena su...
Juan Liu, Maurice Chu, Jie Liu, Jim Reich, Feng Zh...
120
Voted
GRAPHICSINTERFACE
2004
15 years 3 months ago
Remote Collaboration Using Augmented Reality Videoconferencing
This paper describes an Augmented Reality (AR) Videoconferencing System, which is a novel remote collaboration tool combining a desktop-based AR system and a videoconference modul...
István Barakonyi, Tamer Fahmy, Dieter Schma...
USENIX
2003
15 years 3 months ago
Undo for Operators: Building an Undoable E-mail Store
System operators play a critical role in maintaining server dependability yet lack powerful tools to help them do so. To help address this unfulfilled need, we describe Operator U...
Aaron B. Brown, David A. Patterson
163
Voted
CORR
2010
Springer
167views Education» more  CORR 2010»
15 years 2 months ago
Development of a Context Aware Virtual Smart Home Simulator
Context awareness is the most important research area in ubiquitous computing. In particular, for smart home, context awareness attempts to bring the best services to the home hab...
Tam Van Nguyen, Huy Anh Nguyen, Deokjai Choi