Sciweavers

900 search results - page 144 / 180
» Interactive Physical Design Tuning
Sort
View
CHI
2010
ACM
14 years 4 months ago
Social gravity: a virtual elastic tether for casual, privacy-preserving pedestrian rendezvous
We describe a virtual “tether” for mobile devices that allows groups to have quick, simple and privacy-preserving meetups. Our design provides cues which allow dynamic coordin...
John Williamson, Simon Robinson, Craig Stewart, Ro...
ICWE
2010
Springer
14 years 2 months ago
A Visual Tool for Rapid Integration of Enterprise Software Applications
: © A visual tool for rapid integration of enterprise software applications Inbal Marhaim, Eli Mordechai, Claudio Bartolini, Ruth Bergman, Oren Ariel, Christopher Peltz HP Laborat...
Inbal Marhaim, Eli Mordechai, Claudio Bartolini, R...
IJCAI
1989
13 years 11 months ago
Reasoning about Kinematic Topology
t ion which is much more abstract than a place vocabulary, the kinematic topology. Kinematic topology does not define qualitative inference rules, but provides a characterization o...
Boi Faltings, Emmanuel Baechler, J. Primus
CIE
2007
Springer
13 years 9 months ago
Multimodal multiplayer tabletop gaming
There is a large disparity between the rich physical interfaces of co-located arcade games and the generic input devices seen in most home console systems. In this paper we argue ...
Edward Tse, Saul Greenberg, Chia Shen, Clifton For...
MOBIHOC
2008
ACM
14 years 9 months ago
Collaborative query processing among heterogeneous sensor networks
Demands on better interacting with physical world require an effective and comprehensive collaboration mechanism among multiple heterogeneous sensor networks. Previous works mainl...
Yuan He, Mo Li, Yunhao Liu