Researchers have had great success using motion capture tools for controlling avatars in virtual worlds. Another current of virtual reality research has focused on building collab...
Benjamin Schaeffer, Mark Flider, Hank Kaczmarski, ...
This paper presents an exploratory process in which three industrial usability groups, in cooperation with HCI researchers, worked to reframe their own work practice. The usabilit...
Trans-reality games are games that take advantage of pervasive, mobile, ubiquitous, location-based and mixed reality technical infrastructures to create game spaces that can inclu...
Electronic Augmented and Alternative Communication (AAC) systems provide a method for people with severe speech impairments to communicate by selecting what they desire to say, an...
A prototype device is described that allows a user to understand and contemplate the inner workings of a common home appliance, the refrigerator. The device monitors select physic...