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VRST
2003
ACM
15 years 8 months ago
Tele-sports and tele-dance: full-body network interaction
Researchers have had great success using motion capture tools for controlling avatars in virtual worlds. Another current of virtual reality research has focused on building collab...
Benjamin Schaeffer, Mark Flider, Hank Kaczmarski, ...
124
Voted
ACMDIS
2000
ACM
15 years 7 months ago
From Usability Lab to "Design Collaboratorium": Reframing Usability Practice
This paper presents an exploratory process in which three industrial usability groups, in cooperation with HCI researchers, worked to reframe their own work practice. The usabilit...
Jacob Buur, Susanne Bødker
ACMACE
2005
ACM
15 years 4 months ago
Game space design foundations for trans-reality games
Trans-reality games are games that take advantage of pervasive, mobile, ubiquitous, location-based and mixed reality technical infrastructures to create game spaces that can inclu...
Craig A. Lindley
127
Voted
ASSETS
2010
ACM
14 years 9 months ago
Utterance-based systems: organization and design of AAC interfaces
Electronic Augmented and Alternative Communication (AAC) systems provide a method for people with severe speech impairments to communicate by selecting what they desire to say, an...
Timothy J. Walsh
CHI
2002
ACM
16 years 3 months ago
A different kind of information appliance: fridge companion
A prototype device is described that allows a user to understand and contemplate the inner workings of a common home appliance, the refrigerator. The device monitors select physic...
Marc Böhler