Sciweavers

565 search results - page 88 / 113
» Interactive Point-based Modeling of Complex Objects from Ima...
Sort
View
AMDO
2000
Springer
14 years 22 days ago
Matching a Human Walking Sequence with a VRML Synthetic Model
- In this paper we present a specific matching technique based on basic motor patterns between two image sequences taken from different view points and a VRML synthetic human model...
Jose Maria Buades Rubio, Ramon Mas, Francisco J. P...
AXMEDIS
2006
IEEE
241views Multimedia» more  AXMEDIS 2006»
14 years 26 days ago
SMIL to MPEG-4 BIFS Conversion
Traditional media, such as text, image, audio and video, have long been the main media resources and granted full support of standard desktop tools and applications. Interactive r...
Beilu Shao, Laureano Moro Velazquez, Nicolas Scari...
SIGGRAPH
1999
ACM
14 years 1 months ago
Environment Matting and Compositing
This paper introduces a new process, environment matting, which captures not just a foreground object and its traditional opacity matte from a real-world scene, but also a descrip...
Douglas E. Zongker, Dawn M. Werner, Brian Curless,...
DAGSTUHL
2010
13 years 10 months ago
CSG Operations of Arbitrary Primitives with Interval Arithmetic and Real-Time Ray Casting
We apply Knoll et al.'s algorithm [9] to interactively ray-cast constructive solid geometry (CSG) objects of arbitrary primitives represented as implicit functions. Whereas m...
Younis Hijazi, Aaron Knoll, Mathias Schott, Andrew...
PAMI
2006
229views more  PAMI 2006»
13 years 9 months ago
A Coherent Computational Approach to Model Bottom-Up Visual Attention
Visual attention is a mechanism which filters out redundant visual information and detects the most relevant parts of our visual field. Automatic determination of the most visually...
Olivier Le Meur, Patrick Le Callet, Dominique Barb...