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» Interactive Positioning Based on Object Visibility
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CVPR
2005
IEEE
14 years 9 months ago
Interactive Graph Cut Based Segmentation with Shape Priors
Interactive or semi-automatic segmentation is a useful alternative to pure automatic segmentation in many applications. While automatic segmentation can be very challenging, a sma...
Daniel Freedman, Tao Zhang
CGF
2004
151views more  CGF 2004»
13 years 7 months ago
A Physically-Based Model for Rendering Realistic Scratches
Individually visible scratches, also called isolated scratches, are very common in real world surfaces. Although their microgeometry is not visible, they are individually percepti...
Carles Bosch, Xavier Pueyo, Stéphane M&eacu...
VR
2002
IEEE
133views Virtual Reality» more  VR 2002»
13 years 7 months ago
Distributed Display Approach Using PHMD with Infrared Camera
The aim of this study is to explore the feasibility of multiple display environment technology in the real world. In this paper, the wearable projector, with an infrared camera an...
Ryugo Kijima, Kenji Haza, Yoshihiro Tada, Takeo Oj...
WSCG
2004
144views more  WSCG 2004»
13 years 9 months ago
External Camera Calibration for Synchronized Multi-video Systems
We present a camera calibration system that is simple to use and offers generality in the positioning of the cameras. This makes it very suitable for the calibration of mobile, sy...
Ivo Ihrke, Lars Ahrenberg, Marcus A. Magnor
CTW
2010
131views more  CTW 2010»
13 years 7 months ago
Human-machine collaboration through vehicle head up display interface
This paper introduces a novel design for an automotive full-windshield Head-Up Display (HUD) interface which aims to improve the driver's spatial awareness and response times...
Vassilis Charissis, Stylianos Papanastasiou