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CHI
1994
ACM
13 years 11 months ago
What HCI designers can learn from video game designers
Computer users have tasks they need to perform, and are therefore motivated to overcome poorly designed interfaces. With video games, there is no external motivation for the task ...
Randy Pausch, Rich Gold, Tim Skelly, David Thiel
HRI
2007
ACM
13 years 11 months ago
Exploring adaptive dialogue based on a robot's awareness of human gaze and task progress
When a robot provides direction--as a guide, an assistant, or as an instructor--the robot may have to interact with people of different backgrounds and skill sets. Different peopl...
Cristen Torrey, Aaron Powers, Susan R. Fussell, Sa...
VISUALIZATION
1991
IEEE
13 years 11 months ago
A Scientific Visualization Synthesizer
or vectors at every mesh point may lead to a very cluttered image. Continuous coloring or data mapping, on the other hand, provide a smooth representation of the data. The use of t...
Roger Crawfis, M. J. Allison
AIED
2009
Springer
13 years 5 months ago
Investigating the Effects of Social Goals in a Negotiation Game with Virtual Humans
Educational games may be particularly suited to teaching social learning skills with virtual humans. We investigate the importance of social goals and engaging social interactions ...
Amy Ogan, Vincent Aleven, Christopher Jones
SIGSOFT
2008
ACM
14 years 8 months ago
Doloto: code splitting for network-bound web 2.0 applications
Modern Web 2.0 applications, such as GMail, Live Maps, Facebook and many others, use a combination of Dynamic HTML, JavaScript and other Web browser technologies commonly referred...
V. Benjamin Livshits, Emre Kiciman