This paper describes the design and evaluation of a technique, Direct Pointer, that enables users to interact intuitively with large displays using cameras equipped on handheld de...
Hao Jiang, Eyal Ofek, Neema Moraveji, Yuanchun Shi
Sculpting various 3D facial expressions from a static 3D face model is a process with intensive manual tuning efforts. In this paper, we present an interactive 3D facial expressio...
The interactive manipulation of rigid objects in virtual reality environments requires an object behaviour which is at least physically plausible to be useful for applications lik...
Physically-based modeling has been used in the past to support a variety of interactive modeling tasks including free-form surface design, mechanism design, constrained drawing, a...
The result of a scene manipulation is usually displayed by rerendering the entire image even if the change has affected only a small portion of it. This paper presents a system th...