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PG
2003
IEEE
14 years 4 months ago
Interactive Visualization of Complex Real-World Light Sources
Interactive visualization of complex, real-world light sources has so far not been feasible. In this paper, we present an hardware accelerated direct lighting algorithm based on a...
Xavier Granier, Michael Goesele, Wolfgang Heidrich...
SCALESPACE
2009
Springer
14 years 5 months ago
A Variational Model for Interactive Shape Prior Segmentation and Real-Time Tracking
In this paper, we introduce a semi-automated segmentation method based on minimizing the Geodesic Active Contour energy incorporating a shape prior. We increase the robustness of t...
Manuel Werlberger, Thomas Pock, Markus Unger, Hors...
ICDCSW
2002
IEEE
14 years 3 months ago
Real-Time Processing of Media Streams: A Case for Event-Based Interaction
There are many challenges in devising solutions for online content processing of live networked multimedia sessions. These include the computational complexity of feature extracti...
Viktor S. Wold Eide, Frank Eliassen, Olav Lysne, O...
ECRTS
2010
IEEE
14 years 2 days ago
AIRS: Supporting Interactive Real-Time Applications on Multicore Platforms
Modern real-time systems increasingly operate with multiple interactive applications. While these systems often require reliable quality of service (QoS) for the applications, eve...
Shinpei Kato, Ragunathan Rajkumar, Yutaka Ishikawa
PRESENCE
2007
167views more  PRESENCE 2007»
13 years 10 months ago
TimbreFields: 3D Interactive Sound Models for Real-Time Audio
We describe a methodology for Virtual Reality designers to capture and resynthesize the variations in sound made by objects when we interact with them through contact such as touc...
Richard Corbett, Kees van den Doel, John E. Lloyd,...