In this paper, we present a new approach for segmentation of tubular structures in 2D images providing minimal interaction. The main objective is to extract centerlines and bounda...
Fethallah Benmansour, Laurent D. Cohen, Max W. K. ...
—The real world is composed of sets of objects that move and morph in both space and time. Useful concepts can be defined in terms of the complex interactions between the multi-...
Matthew Bodenhamer, Samuel Bleckley, Daniel Fennel...
In this report, we give a brief explanation of how RiMOM obtains the results at OAEI 2009 Campaign, especially in the new Instance Matching track. At first, we show the basic alig...
Xiao Zhang, Qian Zhong, Feng Shi, Juanzi Li, Jie T...
Networked multiplayer games must support a much wider variety of interactions than single-player games because networked games involve communication and coordination between playe...
David Pinelle, Nelson Wong, Tadeusz Stach, Carl Gu...
The Ambient Kitchen is a high fidelity prototype for exploring the design of pervasive computing algorithms and applications for everyday environments. The environment integrates ...
Patrick Olivier, Guangyou Xu, Andrew Monk, Jesse H...