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AICCSA
2006
IEEE
134views Hardware» more  AICCSA 2006»
14 years 2 months ago
The vMatrix: Equi-Ping Game Server Placement For Pre-Arranged First-Person-Shooter Multiplayer Matches
Today most multiplayer game servers are pre-located statically, which makes it hard for gamers to find equi-ping hosts for their matches. This is especially important for first per...
Amr Awadallah, Mendel Rosenblum
ECRTS
2006
IEEE
14 years 2 months ago
The Dependency Management Framework: A Case Study of the ION CubeSat
Due to the complexity and requirements of modern realtime systems, multiple teams must often work concurrently and independently to develop the various components of the system. S...
Hui Ding, Leon Arber, Lui Sha, Marco Caccamo
HAPTICS
2006
IEEE
14 years 2 months ago
Haptic Manipulation of Microspheres Using Optical Tweezers
Using optical tweezers (OT) and a haptic device, microspheres having diameters ranging from 3 to 4 ␮m (floating in a fluid solution) are manipulated in order to form patterns ...
Ibrahim Bukusoglu, Cagatay Basdogan, Alper Kiraz, ...
ICDE
2006
IEEE
124views Database» more  ICDE 2006»
14 years 2 months ago
Systematic Approach for Optimizing Complex Mining Tasks on Multiple Databases
It has been well recognized that data mining is an interactive and iterative process. In order to support this process, one of the long-term goals of data mining research has been...
Ruoming Jin, Gagan Agrawal
RTAS
2006
IEEE
14 years 2 months ago
Zygaria: Storage Performance as a Managed Resource
Large-scale storage systems often hold data for multiple applications and users. A problem in such systems is isolating applications and users from each other to prevent their wor...
Theodore M. Wong, Richard A. Golding, Caixue Lin, ...