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SIGSOFT
2010
ACM
13 years 6 months ago
Realizability analysis for message-based interactions using shared-state projections
The global interaction behavior in message-based systems can be specified as a finite-state machine defining acceptable sequences of messages exchanged by a group of peers. Realiz...
Sylvain Hallé, Tevfik Bultan
CORR
2010
Springer
130views Education» more  CORR 2010»
13 years 6 months ago
Interactive Learning Based Realizability and 1-Backtracking Games
Abstract. We prove that interactive learning based classical realizability (introduced by Aschieri and Berardi for first order arithmetic [1]) is sound with respect to Coquand game...
Federico Aschieri
ISUVR
2007
13 years 10 months ago
Realizing Seamless Interaction: a Cognitive Agent Architecture for Virtual and Smart Environments
Abstract— We propose a cognitively motivated vertically layered two-pass agent architecture for realizing responsiveness, reactivity, and pro-activeness of smart objects, smart e...
Youngho Lee, Hedda Rahel Schmidtke, Youngjung Suh,...
POPL
1995
ACM
14 years 1 days ago
Monad Transformers and Modular Interpreters
We show how a set of building blocks can be used to construct programming language interpreters, and present implementations of such building blocks capable of supporting many com...
Sheng Liang, Paul Hudak, Mark P. Jones
AVI
2008
13 years 11 months ago
Realizing the hidden: interactive visualization and analysis of large volumes of structured data
An emerging trend in Web computing aims at collecting and integrating distributed data. For instance, community driven efforts recently have build ontological repositories made of...
Olaf Noppens, Thorsten Liebig