In this paper we present a toolkit for realizing capacitive sensing applications for human-computer interaction in pervasive computing systems. We argue that capacitive sensors - ...
Raphael Wimmer, Matthias Kranz, Sebastian Boring, ...
In this paper we present a novel hardware and software platform (STARS) to realize computer augmented tabletop games that unify the strengths of traditional board games and comput...
Carsten Magerkurth, Maral Memisoglu, Timo Engelke,...
In this paper, we describe a method for realistically animating ductile fracture in common solid materials such as plastics and metals. The effects that characterize ductile fract...
In this paper, I propose that visualization should escape the traditional constraint of the screen and embrace the physical environment to realize more tangible interactions for m...
Abstract. In order to realize artificial tactile sensation, we are researching the natural nerve activity timing of mechanoreceptors. Considering the energy conversion system of t...
Shinobu Kuroki, Hiroyuki Kajimoto, Hideaki Nii, Na...