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BIOINFORMATICS
2005
96views more  BIOINFORMATICS 2005»
13 years 10 months ago
BioLingua: a programmable knowledge environment for biologists
BioLingua is an interactive, web-based programming environment that enables biologists to analyze biological systems by combining knowledge and data through direct end-user progra...
J. P. Massar, Michael Travers, Jeff Elhai, Jeff Sh...
RAM
2008
IEEE
163views Robotics» more  RAM 2008»
14 years 4 months ago
Reactive Gaze Control for Natural Human-Robot Interactions
Abstract—Nonverbal behavior during human-human close encounters is critical to the accomplishment of natural interaction. For this reason, humanoid robots trying to achieve natur...
Yasser F. O. Mohammad, Toyoaki Nishida
CASCON
2006
107views Education» more  CASCON 2006»
13 years 11 months ago
Tailoring UML activities to use case modeling for web application development
UML activity models (activities, for short) have become widely accepted for specifying the dynamic behavior of use cases. For an adequate specification of use cases in the context...
Alexander Lorenz, Hans-Werner Six
HCI
2009
13 years 8 months ago
Game Usability Heuristics (PLAY) for Evaluating and Designing Better Games: The Next Iteration
Game developers have begun applying formal human-computer interaction (HCI) principles in design. Desurvire et al [2] adapted a set of Heuristics for productivity software to games...
Heather Desurvire, Charlotte Wiberg
GD
1995
Springer
14 years 1 months ago
Fast Interactive 3-D Graph Visualization
We present a 3-D version of GEM [6], a randomized adaptive layout algorithm for nicely drawing undirected graphs, based on the spring-embedder paradigm [4]. The new version, GEM-3D...
Ingo Bruß, Arne Frick