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SI3D
2006
ACM
14 years 1 months ago
Human hand modeling from surface anatomy
The human hand is an important interface with complex shape and movement. In virtual reality and gaming applications the use of an individualized rather than generic hand represen...
Taehyun Rhee, Ulrich Neumann, John P. Lewis
SMA
2005
ACM
125views Solid Modeling» more  SMA 2005»
14 years 1 months ago
One-dimensional selections for feature-based data exchange
In the parametric feature based design paradigm, most features possess arguments that are subsets of the boundary of the current model, subsets defined interactively by user sele...
Ari Rappoport, Steven N. Spitz, Michal Etzion
CVRMED
1997
Springer
13 years 12 months ago
Medical image segmentation using topologically adaptable surfaces
E cient and powerful topologically adaptable deformable surfaces can be created by embedding and de ning discrete deformable surface models in terms of an A ne Cell Decomposition (...
Tim McInerney, Demetri Terzopoulos
CGF
2007
128views more  CGF 2007»
13 years 7 months ago
Geodesic-Controlled Developable Surfaces for Modeling Paper Bending
We present a novel and effective method for modeling a developable surface to simulate paper bending in interactive and animation applications. The method exploits the representat...
Pengbo Bo, Wenping Wang
CHI
2009
ACM
14 years 8 months ago
An intuitive model of perceptual grouping for HCI design
Understanding and exploiting the abilities of the human visual system is an important part of the design of usable user interfaces and information visualizations. Good design enab...
Ruth Rosenholtz, Nathaniel R. Twarog, Nadja Schink...