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CA
2003
IEEE
14 years 28 days ago
Inserting Synthetic Characters into Live-Action Scenes of Multiple People
— Using a single camera, we capture video of multiple people walking in an open area and insert a moving synthetic character into the scene. The people are located in the video u...
Arunachalam Somasundaram, Rick Paren
EGH
2003
Springer
14 years 26 days ago
Photon mapping on programmable graphics hardware
We present a modified photon mapping algorithm capable of running entirely on GPUs. Our implementation uses breadth-first photon tracing to distribute photons using the GPU. The...
Timothy J. Purcell, Craig Donner, Mike Cammarano, ...
GRAPHICSINTERFACE
2000
13 years 9 months ago
Approximation of Glossy Reflection with Prefiltered Environment Maps
A method is presented that can render glossy reflections with arbitrary isotropic bidirectional reflectance distribution functions (BRDFs) at interactive rates using texture mappi...
Jan Kautz, Michael D. McCool
HICSS
2007
IEEE
212views Biometrics» more  HICSS 2007»
14 years 2 months ago
Fully-automatic generation of user interfaces for multiple devices from a high-level model based on communicative acts
The problems involved in the development of user interfaces become even more severe through the ubiquitous use of a variety of devices such as PCs, mobile phones and PDAs. Each of...
Jürgen Falb, Roman Popp, Thomas Röck, He...
CATA
2010
13 years 9 months ago
Finding Good Paths: Applications of Least Cost Caloric Path Computations
As you walk around during your daily life, you commonly make path finding decisions based on the world around you. For example, when you are walking in the outdoors, you take the ...
Zoë J. Wood, Greg Hoffman, Mark Wazny