— Using a single camera, we capture video of multiple people walking in an open area and insert a moving synthetic character into the scene. The people are located in the video u...
We present a modified photon mapping algorithm capable of running entirely on GPUs. Our implementation uses breadth-first photon tracing to distribute photons using the GPU. The...
Timothy J. Purcell, Craig Donner, Mike Cammarano, ...
A method is presented that can render glossy reflections with arbitrary isotropic bidirectional reflectance distribution functions (BRDFs) at interactive rates using texture mappi...
The problems involved in the development of user interfaces become even more severe through the ubiquitous use of a variety of devices such as PCs, mobile phones and PDAs. Each of...
As you walk around during your daily life, you commonly make path finding decisions based on the world around you. For example, when you are walking in the outdoors, you take the ...