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» Interactive Rendering with Real-World Illumination
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PG
2003
IEEE
14 years 7 days ago
Interactive Visualization of Complex Real-World Light Sources
Interactive visualization of complex, real-world light sources has so far not been feasible. In this paper, we present an hardware accelerated direct lighting algorithm based on a...
Xavier Granier, Michael Goesele, Wolfgang Heidrich...
VIS
2008
IEEE
233views Visualization» more  VIS 2008»
14 years 8 months ago
Smoke Surfaces: An Interactive Flow Visualization Technique Inspired by Real-World Flow Experiments
Smoke rendering is a standard technique for flow visualization. Most approaches are based on a volumetric, particle based, or image based representation of the smoke. This paper in...
Wolfram von Funck, Tino Weinkauf, Holger Theisel...
WSCG
2004
148views more  WSCG 2004»
13 years 8 months ago
Inverse Rendering of Polished Materials under Constant Complex Uncontrolled Illumination
Inverse rendering infers realistic descriptions of illumination and material properties from photographs. However, the applicability of state of the art inverse rendering algorith...
Michael Bang Nielsen, Anders Brodersen
CGI
2003
IEEE
14 years 8 days ago
Virtualizing Real-World Objects
High quality, virtual 3D models are quickly emerging as a new multimedia data type with applications in such diverse areas as e-commerce, online encyclopaedias, or virtual museums...
Hendrik P. A. Lensch, Jan Kautz, Michael Goesele, ...
VISUALIZATION
2005
IEEE
14 years 16 days ago
Build-by-Number: Rearranging the Real World to Visualize Novel Architectural Spaces
We present Build-by-Number, a technique for quickly designing architectural structures that can be rendered photorealistically at interactive rates. We combine image-based capturi...
Daniel R. Bekins, Daniel G. Aliaga