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SIGGRAPH
1999
ACM
14 years 1 months ago
Automatic Image Placement to Provide a Guaranteed Frame Rate
We present a preprocessing algorithm and run-time system for rendering 3D geometric models at a guaranteed frame rate. Our approach trades off space for frame rate by using images...
Daniel G. Aliaga, Anselmo Lastra
VR
2008
IEEE
233views Virtual Reality» more  VR 2008»
14 years 3 months ago
Advanced Multi-Frame Rate Rendering Techniques
Multi-frame rate rendering is a parallel rendering technique that renders interactive parts of the scene on one graphics card while the rest of the scene is rendered asynchronousl...
Jan P. Springer, Christopher Lux, Dirk Reiners, Be...
APVIS
2008
13 years 10 months ago
Interactive Storyboard for Overall Time-Varying Data Visualization
Large amounts of time-varying datasets create great challenges for users to understand and explore them. This paper proposes an efficient visualization method for observing overal...
Aidong Lu, Han-Wei Shen
SMI
2005
IEEE
100views Image Analysis» more  SMI 2005»
14 years 2 months ago
Robust Particle Systems for Curvature Dependent Sampling of Implicit Surfaces
Recent research on point-based surface representations suggests that point sets may be a viable alternative to parametric surface representations in applications where the topolog...
Miriah D. Meyer, Pierre Georgel, Ross T. Whitaker
TOG
2008
120views more  TOG 2008»
13 years 8 months ago
Shading-based surface editing
We present a system for free-form surface modeling that allows a user to modify a shape by changing its rendered, shaded image using stroke-based drawing tools. User input is tran...
Yotam I. Gingold, Denis Zorin