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CAPTECH
1998
Springer
14 years 7 hour ago
Goal-Directed Navigation for Animated Characters Using Real-Time Path Planning and Control
Abstract. This paper presents a new technique for computing collisionfree navigation motions from task-level commands for animated human characters in interactive virtual environme...
James J. Kuffner Jr.
ISBI
2004
IEEE
14 years 8 months ago
SUMA: An Interface for Surface-Based Intra- and Inter-Subject Analysis with AFNI
Surface-based brain imaging analysis is increasingly being used for detailed analysis of the topology of brain activation patterns and changes in cerebral gray matter. Here we pre...
Brenna Argall, Richard Reynolds, Robert J. Cox, Sh...
ICCV
1999
IEEE
14 years 9 months ago
Calibration of Hand-Held Camera Sequences for Plenoptic Modeling
In this contribution we focus on the calibration of very long image sequences from a hand-held camera that samples the viewing sphere of a scene. View sphere sampling is important...
Reinhard Koch, Marc Pollefeys, Benno Heigl, Luc J....
BMCBI
2010
83views more  BMCBI 2010»
13 years 7 months ago
An effective approach for generating a three-Cys2His2 zinc-finger-DNA complex model by docking
Background: Determination of protein-DNA complex structures with both NMR and X-ray crystallography remains challenging in many cases. High Ambiguity-Driven DOCKing (HADDOCK) is a...
Chun-Chi Chou, M. Rajasekaran, Chinpan Chen
CVPR
2007
IEEE
14 years 9 months ago
Layered Depth Panoramas
Representations for interactive photorealistic visualization of scenes range from compact 2D panoramas to dataintensive 4D light fields. In this paper, we propose a technique for ...
Ke Colin Zheng, Sing Bing Kang, Michael F. Cohen, ...