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DSRT
1999
IEEE
13 years 11 months ago
Simulation of Multimedia Systems Based on Actors and QoSsynchronizers
This paper describes a variant of the actor model suited to the development of multimedia systems. The actor model centers on non-overkilling concurrency and customizable constrai...
Giancarlo Fortino, Libero Nigro
ICPP
1998
IEEE
13 years 11 months ago
Response Time Analysis for Distributed Real-Time Systems with Bursty Job Arrivals
This paper presents a new schedulability analysis methodology for distributed hard real-time systems with bursty job arrivals. The schedulability is analyzed by comparing worst-ca...
Chengzhi Li, Riccardo Bettati, Wei Zhao
ICPPW
2006
IEEE
14 years 1 months ago
Towards a Source Level Compiler: Source Level Modulo Scheduling
Modulo scheduling is a major optimization of high performance compilers wherein The body of a loop is replaced by an overlapping of instructions from different iterations. Hence ...
Yosi Ben-Asher, Danny Meisler
WSC
2008
13 years 9 months ago
A simulation based scheduling model for call centers with uncertain arrival rates
In this paper we develop a two stage algorithm for scheduling call centers with strict SLAs and arrival rate uncertainty. The first cut schedule can be developed in less than a mi...
Thomas R. Robbins, Terry P. Harrison
PE
2006
Springer
124views Optimization» more  PE 2006»
13 years 7 months ago
On priority queues with priority jumps
In this paper, we investigate a simplified head-of-the-line with priority jumps (HOL-PJ) scheduling discipline. Therefore, we consider a discrete-time single-server queueing syste...
Tom Maertens, Joris Walraevens, Herwig Bruneel