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AIPS
2010
13 years 11 months ago
Shopper: A System for Executing and Simulating Expressive Plans
We present Shopper, a plan execution engine that facilitates experimental evaluation of plans and makes it easier for planning researchers to incorporate replanning. Shopper inter...
Robert P. Goldman, John Maraist
CONTEXT
2011
Springer
12 years 9 months ago
An Experiment in Hierarchical Recognition of Group Activities Using Wearable Sensors
Pervasive computing envisions implicit interaction between people and their intelligent environments instead of individual devices, inevitably leading to groups of individuals inte...
Dawud Gordon, Jan-Hendrik Hanne, Martin Berchtold,...
MMM
2007
Springer
119views Multimedia» more  MMM 2007»
14 years 3 months ago
Coopetitive Multimedia Surveillance
‘Coopetitive’ interaction strategy has been shown to give better results than similar strategies like ‘only cooperation’, ‘only competition’ etc [7]. However, this has ...
Vivek K. Singh, Pradeep K. Atrey, Mohan S. Kankanh...
CHI
2004
ACM
14 years 9 months ago
Gummi: a bendable computer
Gummi is an interaction technique and device concept based on physical deformation of a handheld device. The device consists of several layers of flexible electronic components, i...
Carsten Schwesig, Ivan Poupyrev, Eijiro Mori
ATAL
2009
Springer
14 years 3 months ago
Planning with continuous resources for agent teams
Many problems of multiagent planning under uncertainty require distributed reasoning with continuous resources and resource limits. Decentralized Markov Decision Problems (Dec-MDP...
Janusz Marecki, Milind Tambe