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NN
2006
Springer
13 years 9 months ago
Speed-accuracy trade-off in planned arm movements with delayed feedback
The Vector Integration to Endpoint (VITE) circuit describes a real-time neural network model simulating behavioral and neurobiological properties of planned arm and hand movements...
Dan Beamish, I. Scott MacKenzie, Jianhong Wu
PERVASIVE
2011
Springer
13 years 1 days ago
Planning, Apps, and the High-End Smartphone: Exploring the Landscape of Modern Cross-Device Reaccess
The rapid growth of mobile devices has made it challenging for users to maintain a consistent digital history among all their personal devices. Even with a variety of cloud computi...
Elizabeth Bales, Timothy Sohn, Vidya Setlur
ICAC
2006
IEEE
14 years 3 months ago
Learning Application Models for Utility Resource Planning
Abstract— Shared computing utilities allocate compute, network, and storage resources to competing applications on demand. An awareness of the demands and behaviors of the hosted...
Piyush Shivam, Shivnath Babu, Jeffrey S. Chase
VR
2000
IEEE
172views Virtual Reality» more  VR 2000»
14 years 1 months ago
An Intelligent User Interface with Motion Planning for 3D Navigation
Due to the rapid evolution of graphics hardware, interactive 3D graphics is becoming popular on desktop personal computers. However, it remains a challenging task for a novice use...
Tsai-Yen Li, Hung-Kai Ting
AMAI
2004
Springer
13 years 9 months ago
Representing von Neumann-Morgenstern Games in the Situation Calculus
Sequential von Neumann-Morgernstern (VM) games are a very general formalism for representing multi-agent interactions and planning problems in a variety of types of environments. ...
Oliver Schulte, James P. Delgrande