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JNW
2007
80views more  JNW 2007»
13 years 9 months ago
A New Method of Using Sensor Network for Solving Pursuit-Evasion Problem
— Wireless sensor networks offer the potential to significantly improve the performance of pursuers in pursuit-evasion games. In this paper, we study several sensor network syst...
Peng Zhuang, Yi Shang, Hongchi Shi
ICPR
2006
IEEE
14 years 10 months ago
Bayesian Imitation of Human Behavior in Interactive Computer Games
Modern interactive computer games provide the ability to objectively record complex human behavior, offering a variety of interesting challenges to the pattern-recognition communi...
Bernard Gorman, Christian Bauckhage, Christian Thu...
GI
2005
Springer
14 years 3 months ago
Distributed User Modeling for Situated Interaction
: A distributed service to model and control contextual information in mobile and ubiquitous computing environments is presented in this paper. We introduce the general user model ...
Dominik Heckmann
SPATIALCOGNITION
2000
Springer
14 years 1 months ago
Interactive Layout Generation with a Diagrammatic Constraint Language
The paper analyzes a diagrammatic reasoning problem that consists in finding a graphical layout which simultaneously satisfies a set of constraints expressed in a formal language a...
Christoph Schlieder, Cornelius Hagen
CGA
2008
13 years 9 months ago
Interactive Reconfiguration of Urban Layouts
The ability to create and edit a model of a large-scale city is necessary for a variety of applications such as web-based navigation (e.g., MapQuest, GoogleEarth), emergency respo...
Daniel G. Aliaga, Bedrich Benes, Carlos A. Vanegas...