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PERVASIVE
2005
Springer
14 years 1 months ago
Analysis of Built-in Mobile Phone Sensors for Supporting Interactions with the Real World
There is currently a lot of research going on in the field of mobile interaction with the real world. So far, the environment where the mobile phone is used is mainly perceived as...
Karin Leichtenstern, Alexander De Luca, Enrico Ruk...
ACMACE
2009
ACM
13 years 9 months ago
Developing multiplayer pervasive games and networked interactive installations using ad hoc mobile sensor nets
We here present Fun in Numbers (FinN), a framework for developing pervasive applications and interactive installations for entertainment and educational purposes. Using ad hoc mob...
Orestis Akribopoulos, Marios Logaras, Nikos Vasila...
CHI
2004
ACM
14 years 8 months ago
Giveaway wireless sensors for large-group interaction
We have developed a small, handheld or wearable, wireless motion sensor that sends out a short RF pulse whenever it is jerked. The hardware is minimal, as it mainly includes only ...
Mark Feldmeier, Joseph A. Paradiso
IPSN
2007
Springer
14 years 1 months ago
A compact, high-speed, wearable sensor network for biomotion capture and interactive media
In this paper, we present a wireless sensor platform designed for processing multipoint human motion with low latency and high resolution. One application considered here is inter...
Ryan Aylward, Joseph A. Paradiso
TEI
2010
ACM
100views Hardware» more  TEI 2010»
13 years 8 months ago
Coming to grips with the objects we grasp: detecting interactions with efficient wrist-worn sensors
The use of a wrist-worn sensor that is able to read nearby RFID tags and the wearer's gestures has been suggested frequently as a way to both detect the objects we interact w...
Eugen Berlin, Jun Liu, Kristof Van Laerhoven, Bern...